Version 1.1


Some final polish, bugfixes and optimisation. 

Additions

  •  Added an additional starter level so people know how to use land controls before needing to swim

Removed

  • Removed *ahem* "Deathium" as a possibly spawned pixel

Improved

  • Grass is now integrated into the simulation, previously it was just a sprite
  • The hose now unloads it's physics segments when out of render distance, previously it just dangled over the void
  • The player's backpack has a texture now
  • Pixel colours are now more vibrant
  • The hose is darker and blends in better with the background

Balance

  • Made some levels slightly less unfair
  • Damaging pixels no longer destroy the player in 6 frames
  • The player character checks pixels more reliably

Optimisation (Around 200% performance gain)

  • Textures only update when something visual has changed, previously all pixels would update
  • Pixel colours are now stored in byte instead of float 
  • Textures are written to the GPU more efficiently

Bugfixes

  • Pixel pipes now generate pixels in the correct range and not outside their block
  • Drain collision box fixed

Files

Unflooder v1.1.zip 33 MB
Aug 21, 2021

Get Unflooder

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